The Interactive & Immersive HQ PRO

Start with a FILM Blank project, keep the scene minimal with only a Light Source and Sky Sphere

Unreal Scene Setup

Niagara Set Up

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Basically a mesh spawner with curl noise and collision between the mesh

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Collision Box

Basically 4 boxes with collision tags to contain the particles

Add a transparent plane in the front

Garage Scene

USD Importer is turned off by default, so go to Plugins and activate it

USD is great cuz it imports all your Materials, Meshes, and Textures in UE and basically reconstructs the scene including camera and animation

For real-time 3D scenes try to keep the poly count low and pick game-ready assets (or else it just won’t run smoothly)